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Xinxinix

89 Game Reviews

16 w/ Responses

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very chill and charming ~

Yo, the atmosphere in this game from the damn Drive-In movie and hella bouncin' club are phenomenal !!!

There's a lot of layers packed into the sleek art and audio. It's cozy and comfy at the same time as being satirical T.T

You guys have done wonderful work here in making a joke-type game have coherent sensibility.

edit: No u.

Polliwopple responds:

No u

MZZA responds:

No u

AlbeGian responds:

No u

Spadezer responds:

No u

PsychoGoldfish responds:

No u

itsreddqueen responds:

No u

THE SEQUEL I'VE BEEN WAITING FOR !!! <3

feelsgoodman :v

Really chunky concept with a nice attention to detail.

AP is a fluent structure throughout the game and it basically encompasses any strategy or management that normal games try to overelaborate or bake in. In your case the movement becomes somewhat of a fluid chess board where you're *always* trying to outplay the enemies. Music is chill, enemies are hard, and it's altogether a fun time~

Nicely done guys ^^

WiredDreamsStudio responds:

Thanks man, the idea is to make more with less and every decision (even walk direction) count. Don't forget to wishlist it on Steam for the full release!

Chaotic, crazy, and equivocal to any sleep paralysis demon.

The theme is EZ, and the game is simple, but there's a mechanic to trying again and again with something so simple and greasy that it's plain fun. Mood is set immediately upon arrival via a bloodshot-eyed cat and a red mood that captures your pain into a repetitious cycle.

Much like a nightmare--nicely done, and I love how the music changes every time you die ^^

(PRO TIP: SPRINT MAKES YOU JUMP HIGHER!!!!) :v

NINJAS AND SUNCHIPS CAN KISS MY

Game is hard.

The premise being something trippy in itself and meeting that gritty quota with promiscuous items and difficult mechanics complimented by seemingly simple enemy design that knows how to turn you on its head.

REALLY want to purchase the full game--so I'll definitely be wishlisting it later! I could only imagine the insanely beautiful (emphasis on *insane*) thought process that went into this incredible amalgamation of character and personality, drenched in a nice color scheme ^^

edit: Levi peaked at LeviRamirez NFT Generator, RIP :v

LeviRamirez responds:

Thanks for the kind words xin!

The full game is gonna kick double ass, you can count on that, and yeah this game is my downfall from NFT generator :/

migmoog responds:

Words of a coward. Small men have small dreams.

Hectic driving mechanics + chaotic bullet hell scenario + elements of RNG = Holy F*ck, Is This My Driver's License Test ?

Squeaky music, shiny cars, tiny dude--lots of charm packed into a single concept that requires patience and precision, and doesn't stretch out its welcome. It challenges players to focus in-depth on the specific levels with medals, instead of trying to combat a long-paced concept with multiple scenarios.

NICELY DONE YOOOOO :v

Complex mechanics at its best, because it *feels* so simple. There's a nuance of speed-running and danger around every corner while trying to mind-meld my f*cking rotation based dyslexia as I constantly rotate into spikes and snails.

What is a man to do but try again and again? It's a game that's appreciative of its difficulty but not willing to hold your hand, but instead gives you the necessary tools, and means, to navigate a handcrafted map structure.

LOVE IT JACK, HELLS TO THE YEAH SPOOKY SCARY SKELETONS :v

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